--- title: "Connect" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_CONNECT_GEOMETRIES.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Connect" element_id: "NET_MAXON_NEUTRON_GEOMETRY_CONNECT_GEOMETRIES" description: "This page documents the Connect node of the Scene Nodes system in Cinema 4D. It merges individual geometries or arrays into one geometry — the counterpart …" --- # Connect > **Note:** **What is it about?** > > This page documents the **Connect node** of the Scene Nodes system in **Cinema 4D**. It merges individual geometries or arrays into one geometry — the counterpart to the Explode nodes, and the basis for treating assembled parts as a whole. This Node can be used to combine individual geometries or geometry arrays into a single geometry. The reverse of this function can be found at the *Explode Mesh Islands* and *Explode Spline Segments* Nodes, with which you can also separate geometries composed of segments or shapes again.