--- title: "Point on outline" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_POINTONOUTLINE.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Point on outline" element_id: "NET_MAXON_NEUTRON_GEOMETRY_POINTONOUTLINE" description: "This page documents the Point on Outline node of the Scene Nodes system in Cinema 4D. It outputs positions along polygon borders or spline segments — for …" --- # Point on outline > **Note:** **What is it about?** > > This page documents the **Point on Outline node** of the Scene Nodes system in **Cinema 4D**. It outputs positions along polygon borders or spline segments — for placing elements precisely on contours. This Node can be used to output positions along a polygon's edge as well as positions along a spline segment. ![Image: 044836.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/044836.jpg)\ This Node does not differentiate between a polygon's border edges, a line or a spline. In any case, positions and orientations can be calculated on these elements. In this example, a pyramid is moved along the edge of a plane. A value setting makes it possible to move the pyramid steplessly along the edges of the output polygon. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045475.c4d)