--- title: "Polygon Get" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_POLYGONGET.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Polygon Get" element_id: "NET_MAXON_NEUTRON_GEOMETRY_POLYGONGET" description: "This page documents the Polygon Get node of the Scene Nodes system in Cinema 4D. It outputs a polygon's point indices and edge count — the per-polygon …" --- # Polygon Get > **Note:** **What is it about?** > > This page documents the **Polygon Get node** of the Scene Nodes system in **Cinema 4D**. It outputs a polygon's point indices and edge count — the per-polygon access node for topology-aware setups. This Node can be used to output specific information about polygons. This Node delivers the index numbers of the points of the respective polygons and the number of edges the polygon has. ![Image: 044830.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/044830.jpg)\ This node can be used to very quickly ascertain the point numbers of a specific polygon and can pass these directly to a modelling command as a selection, as in this example. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045473.c4d)