--- title: "Spline Property Interpolate" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_SPLINE_INTERPOLATE.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Spline Property Interpolate" element_id: "NET_MAXON_NEUTRON_GEOMETRY_SPLINE_INTERPOLATE" description: "This page documents the Spline Property Interpolate node of the Scene Nodes system in Cinema 4D. It reads interpolated weights, colors or UVs between …" --- # Spline Property Interpolate > **Note:** **What is it about?** > > This page documents the **Spline Property Interpolate node** of the Scene Nodes system in **Cinema 4D**. It reads interpolated weights, colors or UVs between spline points — while exact positions and tangents remain the domain of Evaluate Spline. This node is similar to [Interpolate Mesh Properties](https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_INTERPOLATE.html.md), but offers special spline settings. You use this node to read out interpolated information between the points of a spline, such as weights, colors or UV coordinates. However, if you need exact tangents or positions along a spline curve, the [Evaluate Spline node](https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_GEOMETRY_SPLINE_EVALUATE.html.md) is better suited for this.