--- title: "Automatic UV" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_AUTOMATICUV.html" section_path: "The Node Editor > The individual Assets > Geometry Utility > Automatic UV" element_id: "NET_MAXON_NEUTRON_MODELING_AUTOMATICUV" description: "This page covers the Automatic UV node of the Scene Nodes system in Cinema 4D. It generates an automatic UV unwrap for connected geometry — giving …" --- # Automatic UV > **Note:** **What is it about?** > > This page covers the **Automatic UV node** of the Scene Nodes system in **Cinema 4D**. It generates an automatic UV unwrap for connected geometry — giving procedurally built meshes usable texture coordinates. This Node generates an automatic UV unwind for the connected geometry. ![Image: R26_Node_Automatic_UV.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Node_Automatic_UV.jpg)\ On the left you can see the modeled object, and on the right its automatically generated UV development.