--- title: "Delete" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_DELETE.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Delete" element_id: "NET_MAXON_NEUTRON_MODELING_DELETE" description: "This page describes the Delete node of the Scene Nodes system in Cinema 4D. It removes points, edges or polygons — optionally by selection — the basic …" --- # Delete > **Note:** **What is it about?** > > This page describes the **Delete node** of the Scene Nodes system in **Cinema 4D**. It removes points, edges or polygons — optionally by selection — the basic subtractive step in procedural modeling chains. You can use this Node to remove points, edges or polygons from a spline or polygon geometry. You can also use selections for this. ![Image: 2024-2_Nodes_Delete_01.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2024-2_Nodes_Delete_01.png)\ Points, edges and polygons can be easily removed from a geometry, e.g., by defining the index numbers on the Delete Node. Here, for example, the polygon with the number 0 was removed from a cube.