--- title: "Extrude" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_EXTRUDE.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Extrude" element_id: "NET_MAXON_NEUTRON_MODELING_EXTRUDE" description: "This page covers the Extrude node of the Scene Nodes system in Cinema 4D. It extrudes points, edges or polygons like the Mesh-menu command — the …" --- # Extrude > **Note:** **What is it about?** > > This page covers the **Extrude node** of the Scene Nodes system in **Cinema 4D**. It extrudes points, edges or polygons like the Mesh-menu command — the fundamental additive operation in node-based modeling. This Node can be used to extrude points, edges or polygons. This function reflects for the most part the [modeling](https://help.maxon.net/c4d/en-us/Content/html/TOOLEXTRUDE.html.md) command of the same name in the Mesh menu. ![Image: R25_Extrude.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R25_Extrude.jpg)\ As usual, point, edge or polygon selections can be used to restrict the extrusion to specific parts of the shape, as in this example. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/R25_Extrude.c4d)