--- title: "Fit Circle" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_FITCIRCLE.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Fit Circle" element_id: "NET_MAXON_NEUTRON_MODELING_FITCIRCLE" description: "This page documents the Fit Circle node of the Scene Nodes system in Cinema 4D. It reshapes selected components into circular arrangements — the …" --- # Fit Circle > **Note:** **What is it about?** > > This page documents the **Fit Circle node** of the Scene Nodes system in **Cinema 4D**. It reshapes selected components into circular arrangements — the procedural version of the Fit Circle modeling tool. This function corresponds to the modeling tool of the same name. To do so, a Point, Edge or Polygon selection can be used. ![Image: R26_Node_Fit_Circle.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Node_Fit_Circle.jpg)\ In this example, the front of a cube was also divided (see left illustration). The selection of the inner 4 polygons was adapted to the circle automatically as you can see on the right.