--- title: "Reverse Normals" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_REVERSENORMALS.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Reverse Normals" element_id: "NET_MAXON_NEUTRON_MODELING_REVERSENORMALS" description: "This page documents the Reverse Normals node of the Scene Nodes system in Cinema 4D. It flips the normal orientation of all or selected polygons — fixing …" --- # Reverse Normals > **Note:** **What is it about?** > > This page documents the **Reverse Normals node** of the Scene Nodes system in **Cinema 4D**. It flips the normal orientation of all or selected polygons — fixing inside-out shading after procedural construction. Enabling this option will reverse the orientation of the Normals of all or only the selected polygons.