--- title: "Transfer Selection" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_SELECTION_TRANSFERSELECTION.html" section_path: "The Node Editor > The individual Assets > Geo Selection > Transfer Selection" element_id: "NET_MAXON_NEUTRON_MODELING_SELECTION_TRANSFERSELECTION" description: "This page describes the Transfer Selection node of the Scene Nodes system in Cinema 4D. It converts selections between points, edges and polygons — e.g …" --- # Transfer Selection > **Note:** **What is it about?** > > This page describes the **Transfer Selection node** of the Scene Nodes system in **Cinema 4D**. It converts selections between points, edges and polygons — e.g. from a point to all polygons using it — for flexible selection workflows. With this function, selections of different elements on a given geometry can be converted within each other. For example, starting from a selected point, you can automatically select all polygons that use that point, or you can convert a polygon selection to an edge selection.