--- title: "Straighten Edges" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_MODELING_SETEDGESLINEAR.html" section_path: "The Node Editor > The individual Assets > Geo Modifier > Straighten Edges" element_id: "NET_MAXON_NEUTRON_MODELING_SETEDGESLINEAR" description: "This page covers the Straighten Edges node of the Scene Nodes system in Cinema 4D. It aligns points of an edge-loop section onto a straight line between …" --- # Straighten Edges > **Note:** **What is it about?** > > This page covers the **Straighten Edges node** of the Scene Nodes system in **Cinema 4D**. It aligns points of an edge-loop section onto a straight line between its endpoints — procedural cleanup for wavy topology. Selected points or edges that lie on a common Edge Loop can be straightened using this function. A straight line will be drawn between the first and last point of a selected Edge Loop section. Selected elements will be oriented to this line. ![Image: R26_Node_Straighten_Edges.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Node_Straighten_Edges.jpg)\ On the left is the original geometry with selected points. Set Edges Linear was applied in the center. The selected points are placed on a line between the end points of the selection. On the right, Even Spacing was also enabled.