--- title: "Surface Fill" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_DISTRIBUTION_GEOMETRY_POLYVOXEL.html" section_path: "The Node Editor > The individual Assets > Distribution > Surface Fill" element_id: "NET_MAXON_NEUTRON_NODE_DISTRIBUTION_GEOMETRY_POLYVOXEL" description: "This page documents the Surface Fill distribution node of the Scene Nodes system in Cinema 4D. It fills a surface with a regular matrix distribution — …" --- # Surface Fill > **Note:** **What is it about?** > > This page documents the **Surface Fill distribution node** of the Scene Nodes system in **Cinema 4D**. It fills a surface with a regular matrix distribution — expandable with indices and colors via an Iterate Collection node. This Node returns a distribution of matrices along an assigned surface. An Iterate Collection Node can be used to output additional indices and colors, as already known from other Distribution Nodes. ![Image: 045793.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/045793.jpg)\ Surfaces can be randomly covered with distribution points. The polygon size of the surface can be taken into account, e.g. to obtain a distribution only on the outer, larger surfaces of a ring.. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045794.c4d)