--- title: "Plane" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_PRIMITIVE_PLANE.html" section_path: "The Node Editor > The individual Assets > Geo Mesh > Plane" element_id: "NET_MAXON_NEUTRON_NODE_PRIMITIVE_PLANE" description: "This page documents the Plane node primitive of the Scene Nodes system in Cinema 4D. It creates evenly quad-subdivided rectangular surfaces like the Plane …" --- # Plane > **Note:** **What is it about?** > > This page documents the **Plane node primitive** of the Scene Nodes system in **Cinema 4D**. It creates evenly quad-subdivided rectangular surfaces like the Plane object — the standard base surface in node modeling. This Node can be used to create a square or rectangular surface that is subdivided uniformly with quads. The available settins reflect those of the Plane primitive.