--- title: "Polygon" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_PRIMITIVE_POLYGON.html" section_path: "The Node Editor > The individual Assets > Geo Mesh > Polygon" element_id: "NET_MAXON_NEUTRON_NODE_PRIMITIVE_POLYGON" description: "This page describes the Polygon node primitive of the Scene Nodes system in Cinema 4D. It creates single triangles or quads with optional subdivision — …" --- # Polygon > **Note:** **What is it about?** > > This page describes the **Polygon node primitive** of the Scene Nodes system in **Cinema 4D**. It creates single triangles or quads with optional subdivision — the smallest building block for constructed meshes. Here you can create a polygon with either three or four corner points. In addition, the shape can be subdivided for more detail. This functionality reflects that of the Polygon primitive in Cinema 4D.