--- title: "Range" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NEUTRON_NODE_RANGE.html" section_path: "The Node Editor > The individual Assets > Flow Control > Range" element_id: "NET_MAXON_NEUTRON_NODE_RANGE" description: "This page covers the Range node of the Scene Nodes system in Cinema 4D. It outputs an integer range value by value like a for-in-range loop — the …" --- # Range > **Note:** **What is it about?** > > This page covers the **Range node** of the Scene Nodes system in **Cinema 4D**. It outputs an integer range value by value like a for-in-range loop — the elementary iteration source of node programming. This Node provides the functions of a program loop and thus corresponds to a "for in range()" structure in Python, for example. You can define two integer values whose value range will then be output number by number. Please note that the value defined at the **end** is no longer one of the output values. ![Image: 044952.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/044952.jpg)\ Loops, such as the range Node, are always helpful if a result should be calculated in several steps. In this example, for example, the output values will simply be multiplied and used as components of an item. In this way, the cube can be multiplied into a staircase with individual steps. [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/045457.c4d)