--- title: "Get Geometry Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NODES_SIMULATION_PARTICLENODEMODIFIER_GETPROPERTY.html" section_path: "The Node Editor > Particle Nodes > Get Geometry Properties" element_id: "NET_MAXON_NODES_SIMULATION_PARTICLENODEMODIFIER_GETPROPERTY" description: "This page documents the Get Particle Property node in Cinema 4D. Inside a Particle Node Modifier it reads any particle property — including custom user …" --- # Get Geometry Properties > **Note:** **What is it about?** > > This page documents the **Get Particle Property node** in **Cinema 4D**. Inside a Particle Node Modifier it reads any particle property — including custom user properties — for use in node calculations. This Node can be used to read out the values of any particle properties. This can be used within a *Particle Node Modifier*, for example, to include user property values in a calculation. You can create your own properties in the *particle section* of the [Preferences settings](https://help.maxon.net/c4d/en-us/Content/html/OPBDSCENE-PBDSCENE_FP_GROUP.html.md).\ You can reverse this function, i.e., write your own property value, e.g., via the [Set Custom Particle Property](https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NODES_SIMULATION_PARTICLENODEMODIFIER_SETPROPERTY.html.md) Node. Alternatively, individual property values can also be assigned using a [Math modifier](https://help.maxon.net/c4d/en-us/Content/html/OFPARITHMETIC.html.md), for example.\ Note that the mode for **Included particles (read-only)** on the *Particle Node Modifier* is also used for this Node. Only in *All* mode can *Get Geometry Properties* also access all particle data that is available within the simulation. In *Masked mode*, however, only the data of the particles that are influenced by the Node modifier at that moment can be read out.