--- title: "Mix" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_NODE_BLEND.html" section_path: "The Node Editor > The individual Assets > Math > Mix" element_id: "NET_MAXON_NODE_BLEND" description: "This page covers the Mix node of the Scene Nodes system in Cinema 4D. It interpolates fluidly between two input values — the universal blending block for …" --- # Mix > **Note:** **What is it about?** > > This page covers the **Mix node** of the Scene Nodes system in **Cinema 4D**. It interpolates fluidly between two input values — the universal blending block for morphs and transitions in node math. ![Image: 042494.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/042494.jpg)\ The Mix Node can be used to gently mix two pre-defined limit values. In this example, the brightness of the diffuse surface shading is used to control a luminance effect. This calculation is very useful for morphing effects or if you want to mix fluidly between two input values.