--- title: "Cells" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_PATTERN_NODE_GENERATOR_CELLS.html" section_path: "The Node Editor > The individual Assets > Material Generator > Cells" element_id: "NET_MAXON_PATTERN_NODE_GENERATOR_CELLS" description: "This page covers the Cells node of the classic node materials in Cinema 4D. It generates 2D cell patterns akin to Voronoi noise — organic tilings for …" --- # Cells > **Note:** **What is it about?** > > This page covers the **Cells node** of the classic node materials in **Cinema 4D**. It generates 2D cell patterns akin to Voronoi noise — organic tilings for skin, stone or stylized surfaces. ![Image: 043783.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/043783.jpg)\ The Cell Node can generate various structures based on the Voronoi pattern, whose density and shape can be defined individually. > **Tip:** Note: > > This Node is only available when editing a classic Cinema 4D Node Material. At first glance, the calculations of this Node resemble a Voronoi Noise, with the cells being generated on a 2D plane only. However, this pattern can be controlled very individually and, for example, its density or cell size and shape can be modified manually.