--- title: "Basic Noise" url: "https://help.maxon.net/c4d/en-us/Content/html/NET_MAXON_PATTERN_NODE_GENERATOR_NOISE.html" section_path: "The Node Editor > The individual Assets > Material Generator > Basic Noise" element_id: "NET_MAXON_PATTERN_NODE_GENERATOR_NOISE" description: "This page documents the Basic Noise node of the classic node materials in Cinema 4D. It generates the familiar noise patterns of the Noise shader as …" --- # Basic Noise > **Note:** **What is it about?** > > This page documents the **Basic Noise node** of the classic node materials in **Cinema 4D**. It generates the familiar noise patterns of the Noise shader as grayscales — the all-purpose source for surface variation and bump effects. ![Image: 042214.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/042214.jpg)\ In conjunction with the Basic Node, mathematical noise patterns can be created, e.g., that can be used as a relief or simulating a surface roughness. This Node can be used to create various noise patterns as grayscales that, for example., can be used directly as a relief effect. The available patterns and options are closely related to those of the Noise shader in the standard Material System. If you require additional settings, a separate Noise Node can be used.