--- title: "Matrices" url: "https://help.maxon.net/c4d/en-us/Content/html/OBODYCAPTURE-BODYCAPTURE_MATRICES.html" section_path: "Moves by Maxon > The Cinema 4D Page > Body Capture > Matrices" element_id: "OBODYCAPTURE" group_id: "BODYCAPTURE_MATRICES" description: "The position and orientation of the body. This is the same as what is applied to the Body Null object that is a child of the Body Capture Object." --- ## Matrices ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Body ### Position Parameter ID: `BODYCAPTURE_MATRIX_BODY_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `BODYCAPTURE_MATRIX_BODY_ROTATION` · Range: [HBP °] The position and orientation of the body. This is the same as what is applied to the Body Null object that is a child of the Body Capture Object. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Camera ### Position Parameter ID: `BODYCAPTURE_MATRIX_CAMERA_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `BODYCAPTURE_MATRIX_CAMERA_ROTATION` · Range: [HBP °] The position and orientation of the camera. This is the same as what is applied to the camera that you can add to the capture. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Neutral ### Position Parameter ID: `BODYCAPTURE_MATRIX_NEUTRALFRAME_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `BODYCAPTURE_MATRIX_NEUTRALFRAME_ROTATION` · Range: [HBP °] This is the position and rotation of the neutral matrix that is multiplied against the body and camera objects. If you choose "Clear Neutral Frame" then these values will all be zero.