---
title: "Cone Object"
url: "https://help.maxon.net/c4d/en-us/Content/html/OCONE.html"
section_path: "Create Menu > Mesh > Cone Object"
element_id: "OCONE"
command_id: "5162"
description: "This page documents the Cone primitive in Cinema 4D. It creates a parametric cone with adjustable top and bottom radii, rounding and slicing — versatile …"
---
# Cone Object
> **Note:** **What is it about?**
>
> This page documents the **Cone primitive** in **Cinema 4D**. It creates a parametric cone with adjustable top and bottom radii, rounding and slicing — versatile enough for anything from funnels to water drops.

This command creates a cone, whose base lies in the XZ plane (but see below). The Cone object is more useful than it first appears. For example, you can quickly create a drop of water by adjusting a few parameters.
# Interactive editing
The cone initially has three handles. However, note that, at first, handle 1 (for the height) and handle 3 (for the upper radius) are in the same position.
- Drag handle 1 to change the height
- Drag handle 2 to change the lower radius
- Drag handle 3 to change the upper radius.
\
The handles of the cone primitive
> **Tip:** Handles 1 and 3 initially lie in the same position. Drag the handles to change the height or `Shift`+drag the handles to change the upper radius (and thus separate the two handles at the same time).
Enable the **Top** or **Bottom** rounding functions in the **Caps** tab. Two additional handles will be made available.
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Additional handles | Drag the handles (4) and (5) to change the width of rounding at top and at bottom, respectively.
Drag the handles (6) and (7) to change the height of rounding at top and bottom, respectively. |