--- title: "Object Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/OCUBE-ID_OBJECTPROPERTIES.html" section_path: "Create Menu > Mesh > Cube Object > Object Properties" element_id: "OCUBE" group_id: "ID_OBJECTPROPERTIES" description: "The values for Size X (width), Size Y (height) and Size Z (depth) define the size of the object." --- ## Object Properties ### Size Parameter ID: `PRIM_CUBE_LEN` · Range: [XYZ m] The values for **Size X** (width), **Size Y** (height) and **Size Z** (depth) define the size of the object. ### Segments X Parameter ID: `PRIM_CUBE_SUBX` · Range: [1..1000] ### Segments Y Parameter ID: `PRIM_CUBE_SUBY` · Range: [1..1000] ### Segments Z Parameter ID: `PRIM_CUBE_SUBZ` · Range: [1..1000] These values control the cube's number of subdivisions in the **X**, **Y** and **Z** directions. ### Separate Surfaces Parameter ID: `PRIM_CUBE_SEP` If this option is enabled and you make the cube editable, a separate object will be created for each side of the cube. This can be useful if you want to edit each side separately. You can only select this option if **Fillet** is disabled. ### Fillet Parameter ID: `PRIM_CUBE_DOFILLET` ### Fillet Radius Parameter ID: `PRIM_CUBE_FRAD` · Range: [0..+∞m] ### Fillet Subdivision Parameter ID: `PRIM_CUBE_SUBF` · Range: [1..1000] To fillet (i.e. round) the object's edges, enable the Fillet option. **Fillet Radius** is the radius of the curvature, while Fillet Subdivision defines how fine the fillet appears. The more segments you specify, the smoother the fillet. To create a chamfer instead of a rounded fillet, set **Fillet Segment** to 1. ![Image: 001376.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/001376.jpg)\ Different cube shapes. The radius of the fillet can be no larger than half of the value of the smallest of the cuboid's dimensions. If your cuboid has, say, a width of 100 units and a height and depth of 300 units, the maximum fillet radius is 50 units