--- title: "Inheritance" url: "https://help.maxon.net/c4d/en-us/Content/html/OEINHERITANCE.html" section_path: "MoGraph > Effectors > Inheritance" element_id: "OEINHERITANCE" command_id: "1018775" description: "This page documents the Inheritance Effector in Cinema 4D's MoGraph system. Clones inherit positions, rotations or entire animations from another object — …" --- # Inheritance > **Note:** **What is it about?** > > This page documents the **Inheritance Effector** in **Cinema 4D**'s MoGraph system. Clones inherit positions, rotations or entire animations from another object — even morphing between two Cloner arrangements — for effects formerly requiring Thinking Particles. The Inheritance Effector can be used to create spectacular effects by **inheriting** position and angle values or animations from one object to another. In the same way, clones of a clone object can be morphed onto the clones of a second clone object. Such effects were previously only possible with **Thinking Particles**. In the following description, the original clones are referred to as **heirs** and the object in the **Object** field is referred to as the **parent** object. # Example In the following example, all chess pieces follow the cylinder animation one after the other. For the "one after the other", the heir effector has a defined **Step Gap** greater than *0*. [Video: 2025-2_MoG_12_.mp4](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2025-2_MoG_12_.mp4) [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2025-2_MoG_12_.c4d)