--- title: "Step" url: "https://help.maxon.net/c4d/en-us/Content/html/OESTEP.html" section_path: "MoGraph > Effectors > Step" element_id: "OESTEP" command_id: "1018881" description: "This page documents the Step Effector in Cinema 4D's MoGraph system. It interpolates a transformation gradually from the first to the last clone — …" --- # Step > **Note:** **What is it about?** > > This page documents the **Step Effector** in **Cinema 4D**'s MoGraph system. It interpolates a transformation gradually from the first to the last clone — creating staircases, growing rows and cascading offset animations with a single Effector. > **Tip:** Tip:Note also the [Step Field](https://help.maxon.net/c4d/en-us/Content/html/FLSTEP.html.md), which works similarly within the Field functionality. The Step Effector works like this: Each defined transformation is applied to the last clone, and the transformation of the clones in between (i.e. clone 0 to the last clone) is interpolated. [Video: 2025-2_MoG_24_.mp4](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2025-2_MoG_24_.mp4) [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2025-2_MoG_24_.c4d) The following applies to the numbering of clones: - **Clone mode (Grid)**: When looking at the grid in the Z-direction: The first clone is at the bottom left. The sequence is basically as follows: 1st row at bottom front from left to right, 2nd row at bottom front from left to right, etc., then from front to rear. - **Polygon objects / splines**: If cloning takes place on polygonal objects or splines, the first clone is always the one that is on the first object point or spline point. - **Particles**: The first clone will be on the first generated particle. - **MoInstance object**: The first clone is the one directly behind the animated instanced object.