--- title: "Rotation" url: "https://help.maxon.net/c4d/en-us/Content/html/OEXPLOSIONFX-ID_EXPLOSIONFX_ROTATION.html" section_path: "Create Menu > Deformer > Explosion FX Object > Rotation" element_id: "OEXPLOSIONFX" group_id: "ID_EXPLOSIONFX_ROTATION" description: "Speed defines the speed of rotation of the clusters. A negative value reverses the direction of rotation." --- ## Rotation ### Speed Parameter ID: `EXPLOSIONFX_WSPEED` · Range: [-∞..+∞] Speed defines the speed of rotation of the clusters. A negative value reverses the direction of rotation. ### Decay Parameter ID: `EXPLOSIONFX_WSPEED_FALLOFF` · Range: [0..100%] Decay controls falloff for the Rotation value. 0% means no falloff, 100% means the Rotation value falls to 0 as the clusters reach the edge of the blast range. ### Variation Parameter ID: `EXPLOSIONFX_WSPEED_RANDOM` · Range: [0..100%] Use Variation to vary the rotation for each cluster. ### Rotation Axis Parameter ID: `EXPLOSIONFX_ROTACHSE` By default, each cluster rotates about its center of gravity. Here, you can make clusters rotate around the X axis, Y axis or Z axis only of the world system. This is useful for special effects, logo animation and so on. ### Variation Parameter ID: `EXPLOSIONFX_ROTACHSE_RANDOM` · Range: [0..100%] Use Variation to tumble the clusters.