--- title: "Extra Data" url: "https://help.maxon.net/c4d/en-us/Content/html/OFACECAPTURE-FACECAPTURE_EXTRADATA.html" section_path: "Moves by Maxon > The Cinema 4D Page > Face Captures > Face Capture > Extra Data" element_id: "OFACECAPTURE" group_id: "FACECAPTURE_EXTRADATA" description: "These can be used to drive objects in your scene using XPresso instead of using the capture objects child objects (i.e., the Face, Eyes or Camera)." --- ## Extra Data These can be used to drive objects in your scene using XPresso instead of using the capture objects child objects (i.e., the Face, Eyes or Camera). ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Eye Tracking ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Left Eye ### Position Parameter ID: `FACECAPTURE_EYETRACKING_LEFTEYE_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `FACECAPTURE_EYETRACKING_LEFTEYE_ROTATION` · Range: [HBP °] The local position and orientation of the left eye relative to the face. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Right Eye ### Position Parameter ID: `FACECAPTURE_EYETRACKING_RIGHTEYE_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `FACECAPTURE_EYETRACKING_RIGHTEYE_ROTATION` · Range: [HBP °] The local position and orientation of the right eye relative to the face. ### Look At Point Parameter ID: `FACECAPTURE_EYETRACKING_LOOKATPOINT` · Range: [XYZ ] A position relative to the face that estimates the direction of the face's gaze. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Lighting ### Light Direction Parameter ID: `FACECAPTURE_LIGHT_DIRECTION` · Range: [XYZ ] A vector indicating the orientation of the strongest directional light source in the scene. ### Light Intensity (Lumens) Parameter ID: `FACECAPTURE_LIGHT_INTENSITY` · Range: [-∞..+∞] The estimated intensity, in lumens, of the strongest directional light source in the scene. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Matrices ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Face ### Position Parameter ID: `FACECAPTURE_MATRIX_FACE_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `FACECAPTURE_MATRIX_FACE_ROTATION` · Range: [HBP °] The position and orientation of the face. This is the same as what is applied to the "Face Mesh **LOCKED** child object of the capture. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Camera ### Position Parameter ID: `FACECAPTURE_MATRIX_CAMERA_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `FACECAPTURE_MATRIX_CAMERA_ROTATION` · Range: [HBP °] The position and orientation of the camera. This is the same as what is applied to the camera that you can add to the capture. ### Position Parameter ID: `FACECAPTURE_MATRIX_NEUTRALFRAME_POSITION` · Range: [XYZ m] ### Rotation Parameter ID: `FACECAPTURE_MATRIX_NEUTRALFRAME_ROTATION` · Range: [HBP °] This is the position and the angle of the neutral matrix that is multiplied by the Camera object. If you click on **Set Neutral Image** all of these values will be 0.