--- title: "Melt Object" url: "https://help.maxon.net/c4d/en-us/Content/html/OMELT.html" section_path: "Create Menu > Deformer > Melt Object" element_id: "OMELT" command_id: "5147" description: "This page documents the Melt deformer in Cinema 4D. It lets geometry flow radially outward from a center point onto a plane — a keyframeable melting …" --- # Melt Object > **Note:** **What is it about?** > > This page documents the **Melt deformer** in **Cinema 4D**. It lets geometry flow radially outward from a center point onto a plane — a keyframeable melting effect for ice cream, candles or surreal dissolves, no simulation required. The Melt object has no box as a boundary, only a center point. The initial object **melts** radially from this point. Use the orange-colored handle to interactively determine how far the object should be melted. The axis origin of the Melt object specifies the Y position of the plane on which the object is to spread. The Melt object should therefore always be located below the object to be melted. Object parts that are below the XZ plane of the Melt object are cut off. ![Image: 002078.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002078.jpg)\ Cube with 5x5x5 segments before melting ![Image: 002079.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002079.jpg)\ Melting cube # Example [Video: 2026](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2026-0_melt_01_.mp4) [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2026-0_melt_01_.c4d)