--- title: "MoExtrude" url: "https://help.maxon.net/c4d/en-us/Content/html/OMOGRAPH_EXTRUDE.html" section_path: "MoGraph > MoExtrude" element_id: "OMOGRAPH_EXTRUDE" command_id: "1019358" description: "This page covers the MoExtrude deformer in Cinema 4D. It extrudes an object's polygons in multiple steps like Matrix Extrude — but procedurally and …" --- # MoExtrude > **Note:** **What is it about?** > > This page covers the **MoExtrude deformer** in **Cinema 4D**. It extrudes an object's polygons in multiple steps like Matrix Extrude — but procedurally and Effector-controllable, enabling animated growth spikes and pulsing surface structures. [Video: 2025-2_MoG_37_.mp4](https://help.maxon.net/c4d/en-us/Content/Resources/Images/2025-2_MoG_37_.mp4) [![Image: halvar.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/halvar.png)](https://help.maxon.net/c4d/en-us/Content/Resources/Scenes/2025-2_MoG_37_.c4d) This Deformer can be used to extrude any number of an object's polygons. Granted, that's nothing new - the [Matrix Extrude](https://help.maxon.net/c4d/en-us/Content/html/TOOLMATRIXEXTRUDE.html.md) function can do the same. What the Matrix Extrude function cannot do is: - The MoGraph Effectors affect each step of the extrusion (depending on the settings of the **Transformation** mode) as if it were a normal clone, i.e., the complete functionality of the Effectors can be used when extruding! - Extrusion of Polygons of parametric primitives. - Extrusion along a spline.