--- title: "Object" url: "https://help.maxon.net/c4d/en-us/Content/html/OPOINTPROJECTOR-POINTPROJECTOR_GROUP_PARAMS.html" section_path: "Create Menu > Deformer > Projection Deformer > Object" element_id: "OPOINTPROJECTOR" group_id: "POINTPROJECTOR_GROUP_PARAMS" description: "Here you can place the object onto which the deformer should project. This object must consist of polygons, or generate such. Splines, for example, do not …" --- ## Object ### Target Object Parameter ID: `POINTPROJECTOR_LINK` Here you can place the object onto which the deformer should project. This object must consist of polygons, or generate such. Splines, for example, do not work. ### Projection Mode Parameter ID: `POINTPROJECTOR_MODE` Define here whether you want to project in a constant object axis direction to be defined*(Parallel*) or in the direction of a spherical surface that is formed with the origin of the projection deformer as the center *(Directional*). The deformer position therefore has no influence with *Parallel* (but does with *Directional*). The opposite is true for the deformer angle: Parallel is based on the object axis direction, while *Directional* takes the object axis position into account. ### Orientation Parameter ID: `POINTPROJECTOR_ALIGNMENT` If you've defined *Parallel* as the **Projection Mode**, you can define the deformer axis in whose direction the projection is to take place. ### Hierarchical Parameter ID: `POINTPROJECTOR_INCLUDE_HIERARCHY` If you want the subordinate hierarchy of the object placed at the **Target** **Object** to serve as a projection surface as well, activate this option. Otherwise, only the linked object itself is actually used. ### Offset Parameter ID: `POINTPROJECTOR_OFFSET` · Range: [-∞..+∞m] If *Strength*is set to **100%,** projection will be made directly onto the target object. For various reasons (e.g., prevention of penetrations) it may be useful to leave some distance to the Target Object. This can be done using **Offset**. Positive values calculate the distance in front of the target surface in projection direction, negative values behind. ### Strength Parameter ID: `POINTPROJECTOR_STRENGTH` · Range: [0..100%] This specifies the strength of the projection between *0%* (no projection) and *100%* (full projection).