--- title: "PBorn" url: "https://help.maxon.net/c4d/en-us/Content/html/OP_BORN.html" section_path: "Thinking Particles > Nodes > TP Generator Group > PBorn" element_id: "OP_BORN" description: "This page covers the PBorn node of Thinking Particles in Cinema 4D. It is the lightweight particle source — fewer parameters than PStorm — typically …" --- # PBorn > **Note:** **What is it about?** > > This page covers the **PBorn node** of Thinking Particles in **Cinema 4D**. It is the lightweight particle source — fewer parameters than PStorm — typically combined with PSetData and position nodes for precisely controlled particle creation. ![Image: 002717.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002717.jpg) PBorn is a simplified version of the PStorm Node. It also create particles, but offers fewer parameters; because of this you will often use a PSetData mode, say, to give the position, velocity and so on of the particles. This Node will often be used in combination with the PSurfacePosition and PVolumePosition Nodes. ![Image: 002718.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/002718.jpg)\ The basic setup for the PBorn Node. This example will create a sphere particle on the surface.