--- title: "Object Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/OSTAGE-ID_OBJECTPROPERTIES.html" section_path: "Create Menu > Environment > Stage Object > Object Properties" element_id: "OSTAGE" group_id: "ID_OBJECTPROPERTIES" description: "The sole purpose of these options is to animate the corresponding object's role in the scene. Even if several background objects are present in the scene …" --- ## Object Properties ### Camera Parameter ID: `STAGEOBJECT_CLINK` ### Sky Parameter ID: `STAGEOBJECT_SLINK` ### Foreground Parameter ID: `STAGEOBJECT_FLINK` ### Background Parameter ID: `STAGEOBJECT_BLINK` ### Environment Parameter ID: `STAGEOBJECT_ELINK` ### Camera Parameter ID: `STAGEOBJECT_CLINK` > **Tip:** Tip:Any object can be dragged into this field. Position and orientation (Z axis = angle of view) of the given object will be assumed for the Viewport camera. See [Stage Object](https://help.maxon.net/c4d/en-us/Content/html/OSTAGE.html.md). The sole purpose of these options is to animate the corresponding object's role in the scene. Even if several background objects are present in the scene, Cinema 4D will only calculate the first background object listed in the **Object Manager** when the scene is rendered. By activating different background objects at different times their effect within the scene can be animated. The same applies to all objects listed above.