--- title: "The UV Editor: Textures Menu" url: "https://help.maxon.net/c4d/en-us/Content/html/PPM_Menu_Textures.html" section_path: "The UV Editor and Its Tools - An Introduction > Textures Menu" description: "Here, you can choose from various standard textures as well as textures that have already been loaded into the UV Editor:" --- # Textures Menu Here, you can choose from various standard textures as well as textures that have already been loaded into the *UV Editor*: - *Empty Canvas*: If no object with a *UVW tag* is selected, a dark red background appears in the standard UV tile. Otherwise, a dark gray background is displayed. - *Colored Grid*: A background regularly divided into colored areas and combinations of letters and numbers. A similar texture can also be loaded via the *Asset Browser* by searching for “*UV Test Grid.png*”. - *Checkerboard*: A simple checkered pattern that spans all UV tiles. - *More Materials....*: If textures have already been created or loaded manually for the *UV Editor*, their names will appear here for direct selection. This allows you to switch at any time between, for example, loaded textures and the more generic patterns.