--- title: "Poke Polygons" url: "https://help.maxon.net/c4d/en-us/Content/html/Poke_Polygons.html" section_path: "Mesh Menu > Poke Polygons" command_id: "1058510" description: "This command works similarly to the Create Point tool, only that the new point is always placed at the center of the polygon." --- # Poke Polygons ![Image: R26_Poke_polygon.png](https://help.maxon.net/c4d/en-us/Content/Resources/Images/R26_Poke_polygon.png)\ This command creates a new connected center point in selected polygons. This command works similarly to the [Create Point](https://help.maxon.net/c4d/en-us/Content/html/TOOLADDPOINT.html.md) tool, only that the new point is always placed at the center of the polygon. If NGons should be selected, these will first be broken up into individual polygons and a new point will be placed at the center of each individual polygon. This command also works in Point and Edge modes as long as the selection contains whole polygons. # Options ### Offset If the new center point should not lie on the plane of the original polygon but should rather rise from the surface along the polygon Normals, the respective **Offset**can be defined here. ### Select points This option determines whether the newly created point should be selected in Point mode.