--- title: "Selections" url: "https://help.maxon.net/c4d/en-us/Content/html/TBOOLEANTAG-ID_BOOLEANTAG_SELECTION.html" section_path: "Object Manager > Tags Menu > Modeling Tags > Boolean Tag > Selections" element_id: "TBOOLEANTAG" group_id: "ID_BOOLEANTAG_SELECTION" description: "You can define a polygon Selection tag for each Boolean tag; the polygons that the tag-bearing object contributes to the result are stored in this tag." --- # Selections You are here: ## Selections ### Polygons Parameter ID: `BOOLEANTAG_SELECTION_POLYGON` You can define a polygon Selection tag for each Boolean tag; the polygons that the tag-bearing object contributes to the result are stored in this tag. The Selection tag is carried by the [Boolean generator](https://help.maxon.net/c4d/en-us/Content/html/OBOOLEANGENERATOR.html.md). Make sure that you define different selection names for each tag, because if they were identical, they would be combined into one. Exception: if the tag-bearing objects have their own materials, they are automatically named differently so that the materials remain in the correct places. ### Intersect Edges Parameter ID: `BOOLEANTAG_SELECTION_INTERSECT` Here you can define an edge Selection tag for each Boolean tag, in which the cutting edges that the tag-carrying object contributes to the result are stored. The [Boolean generator](https://help.maxon.net/c4d/en-us/Content/html/OBOOLEANGENERATOR.html.md) carries the Selection tag. Make sure that you define different selection names for each tag, because if they were identical, they would be combined into one. See also [Intersect Edges](https://help.maxon.net/c4d/en-us/Content/html/OBOOLEANGENERATOR-ID_BOOLEANGENERATOR_SELECTION.html.md) with the Boolean generator.