--- title: "Tag Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/TMORPHCAM-ID_TAGPROPERTIES.html" section_path: "Object Manager > Tags Menu > Camera Tags > Camera Morph > Tag Properties" element_id: "TMORPHCAM" group_id: "ID_TAGPROPERTIES" description: "Use this setting to define the position of the camera to be morphed in its path across all cameras defined in the Morph Camera tag. These are:" --- ## Tag Properties ### Blend Parameter ID: `TMORPHCAM_BLEND` · Range: [0..100%] Use this setting to define the position of the camera to be morphed in its path across all cameras defined in the Morph Camera tag. These are: - for Source Mode Simple Morph: **Camera 1** and **Camera 2** - for Source Mode Multi Morph: all cameras on the **List** in the order they are listed. Click on the small arrow at the left of the **Blend** setting to open the corresponding **Blend Curve**: ### Blend Curve Parameter ID: `TMORPHCAM_BLEND_CURVE` This curve can be used to fine-tune the **Blend** setting. The default linear progression produces a proportional relationship between the **Blend** setting and the camera movement. This is in principle the same as the Timeline's Time Track (if blending is seen from a temporal point of view) in that various behaviors can be defined by modifying the **Blend** value. ### Interpolation Parameter ID: `TMORPHCAM_INTERPOLATION` ![Image: 035613.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/035613.jpg) These three options can be used to define the interpolation between cameras (this is not only a positional interpolation - other settings such as **Focal Length** can also be interpolated): - **Linear**: A Morph Camera moves along the shortest path from one camera to the next. - **Soft 1**: The animation spline path has a [Cubic](https://help.maxon.net/c4d/en-us/Content/html/OSPLINE-ID_OBJECTPROPERTIES.html.md) interpolation (with each camera position as supporting points). - **Soft 2**: The animation spline path has a [Akima](https://help.maxon.net/c4d/en-us/Content/html/OSPLINE-ID_OBJECTPROPERTIES.html.md) interpolation (each camera position a supporting point). ### Stabilize Parameter ID: `TMORPHCAM_STEADY` If enabled, the Up Vector for the Morph Camera will be set vertically, i.e., your angle of view's tilt will always be 0°. If this option is disabled, tilting can occur during interpolation even if a given camera is not tilted (the shortest path per interpolation type will be used). ### Stabilizing Object Parameter ID: `TMORPHCAM_STEADY_LINK` If the previously described **Stabilize** option is enabled, an additional object can be defined here whose Y axis orientation displays the Up Vector for the Morph Camera, i.e., if you rotate the object the camera will rotate with it (relevant to its tilt). ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Source Cameras ### Source Mode Parameter ID: `TMORPHCAM_LIST_MODE` 2 modes are available: - **Simple Morph**: Morphing will take place between 2 cameras. Both camera fields (**Camera 1** and **Camera 2**) can be animated, which makes it possible to use the individual cameras to affect the Morph Camera. - **Multi Morph**: Any number of separate cameras can be used in the morphing process. ### Camera 1 Parameter ID: `TMORPHCAM_LIST_LINK_A` ### Camera 2 Parameter ID: `TMORPHCAM_LIST_LINK_B` If **Source Mode** is set to Simple Morph, these menus can be used to define the various parameters (for 2 selected cameras in conjunction with the [Camera Morph](https://help.maxon.net/c4d/en-us/Content/html/TMORPHCAM.html.md) command). ### List Parameter ID: `TMORPHCAM_LIST_LINKS` If **Source Mode** is set to Multi Morph, all cameras along which the Morph Camera should move can be dragged into this list. This list will be automatically filled in when at least 2 cameras are selected and the [Camera Morph](https://help.maxon.net/c4d/en-us/Content/html/TMORPHCAM.html.md) command is selected. Note that the sequence in this list also defines the order in which the Morph Camera will acquire each camera.