--- title: "Motion Blur" url: "https://help.maxon.net/c4d/en-us/Content/html/TMOTIONBLUR.html" section_path: "Object Manager > Tags Menu > Render Tags > Motion Blur" element_id: "TMOTIONBLUR" command_id: "5636" description: "This page describes the Motion Blur tag in Cinema 4D. It controls per object whether and how motion blur is calculated — including Vector Motion Blur and …" --- # Motion Blur > **Note:** **What is it about?** > > This page describes the **Motion Blur tag** in **Cinema 4D**. It controls per object whether and how motion blur is calculated — including Vector Motion Blur and the Physical Renderer's deformation blur — so blur can be limited to the objects that need it. You can use this tag to apply motion blur to an object. Only works in conjunction with the enabled [Vector Motion Blur](https://help.maxon.net/c4d/en-us/Content/html/MOTIONBLUR-MBLUR_GLOBALS_GROUP.html.md) option (and only when rendering in the Picture Viewer). You can use this tag, in conjunction with the Physical Renderer's motion blur, to define if an object should be rendered with motion blur (due to its change in position, rotation or size; this would reflect a No Deformation setting), with additional deformation blur (due to the effect of Deformers; Full Motion) or if any motion blur at all should be rendered. Note that the object must be animated and moving at a reasonable speed for object motion blur to be seen; you must also render to the Picture Viewer — motion blur will not be shown when you render to the Viewport.