--- title: "Options" url: "https://help.maxon.net/c4d/en-us/Content/html/TOOLADDPOINT-MDATA_MAINGROUP.html" section_path: "Mesh Menu > Create Point > Options" element_id: "TOOLADDPOINT" group_id: "MDATA_MAINGROUP" description: "When a new point is created, it is most often added to an existing mesh. Existing polygons have to be restructured and regenerated. How this is done is …" --- ## Options ### Polygon Type Parameter ID: `MDATA_ADDPOINT_POLYTYPE` When a new point is created, it is most often added to an existing mesh. Existing polygons have to be restructured and regenerated. How this is done is defined here: - **N-Gon**: No new edges will be created - **Triangles**: Newly-created polygons will only be made up of triangles - **Quadrangles**: Newly-created polygons will - as much as possible - only be made up of quadrangles ### Edge Position Parameter ID: `MDATA_ADDPOINT_EDGE` · Range: [0..100%] After you have added a point to an edge, this parameter allows you to adjust the point's position along the edge. When a point is added, the point position will be displayed in the global coordinates under **World**. ### Position World Parameter ID: `MDATA_ADDPOINT_POSITION` · Range: [XYZ m] Gives the position of the point in world coordinates while you are adding the point.