--- title: "Options" url: "https://help.maxon.net/c4d/en-us/Content/html/TOOLCAWEIGHT-MDATA_MAINGROUP.html" section_path: "Character Menu > Weight > Options" element_id: "TOOLCAWEIGHT" group_id: "MDATA_MAINGROUP" description: "If this option is enabled, the weight tool's cursor projects the weighting planar to your computer screen onto the mesh." --- ## Options ### Projection Parameter ID: `ID_CA_WEIGHT_TOOL_PROJECTION` If this option is enabled, the weight tool's cursor projects the weighting planar to your computer screen onto the mesh. If, on the other hand, you disable this option, the weight tool's cursor follows the surface of the mesh, starting from the point where you begin to paint. This can make it easier to weight points that would otherwise be difficult to reach. It also reduces the risk of weighting points by mistake that are behind the points you want to weight. ### Visible Only Parameter ID: `ID_CA_WEIGHT_TOOL_VISIBLE_ONLY` Defines whether only the visible points of the mesh can be painted or whether the weights should be projected through the mesh to also paint points that are behind surfaces. This option is only available when **Projection** is enabled. ### Selected Only Parameter ID: `ID_CA_WEIGHT_TOOL_SELECTED` Restricts the painting of weights to the selected points. ### Auto Normalize Parameter ID: `ID_CA_WEIGHT_TOOL_NORMALIZE` This option attempts to keep the total weight of each point at 100% while you paint. For example, if you reduce a joint's influence on a point using the **Erase** mode, the erased weighting is added back to the other joints that influence the point to keep the point's total weight at 100%. However, if there are no other joints that influence the point, then the weighting cannot be added back and the joint's total weight cannot be kept at 100%. If the option is enabled and a joint influences a point with 100%, then no other joints are allowed to influence the point. This ensures that any point with 100% weighting for a joint really is only influenced by this joint. This helps to avoid the traditional search for points that have been weighted by mistake. ### Strength Parameter ID: `ID_CA_WEIGHT_TOOL_STRENGTH` · Range: [-100..100%] Defines the strength of weighting used when you paint the mesh with the weight tool. ### Mode Parameter ID: `ID_CA_WEIGHT_TOOL_MODE` Defines which mode is used for painting the weights. Add Adds the weighting defined by **Strength** to the existing weights. Hold down `Ctrl/Cmd` at the same time to reverse the behavior and subtract the weighting instead. Adds the weighting defined by **Strength** to the existing weights. To remove weighting, set the **Strength** parameter to a negative value. Spray Adds weight gradually each time you move the **Weight** tool while applying weights. The **Strength** parameter of the Weight tool will dictate how much weight gets added gradually (for example, a strength of 100% will add weights by increments of 1%, while a strength of 10% will add weights by increments of 0.1%). Subtract Subtracts the weighting defined by **Strength** from the existing weights. Hold down `Ctrl/Cmd` at the same time to reverse the behavior and add the weighting instead. Absolute Lets you paint using an exact, absolute value. Hold down `Ctrl/Cmd` while painting to set the painted points weights to zero. Smooth Allows you to smooth out hard edges in the weights. > **Tip:** Tip:You can access the Smooth mode in any mode by holding the `Shift` key. The smoothing will always be set to 100%. Use **Apply All** to tighten the weighting as a whole. Bleed Lets you enlarge weighted areas. Simply paint over the edges of weighted areas to enlarge them interactively - similar to the way ink spreads as it is soaked up by a napkin. Intensity Allows a relative increase of the value of existing Weighting. Remap Lets you reassign the values of existing Weighting. A **curve** will be displayed with which the assignment can be defined. It's similar to a gradation curve in Photoshop: If the curve dips slightly, a value initially set at 50% will only be weighted with 40% after being painted. The values for 100% and 0% will remain unchanged. Prune Sets unwanted weighting back to 0%. Paint over the areas whose value is equal to or smaller than the defined **Strength** value. Dropper Allows you to set a **Strength** value for the Weight tool, by picking the **Strength** value directly from the mesh you are currently weighting. Similar to using a color picker to set the color of a tool. Note that only the active weights will be picked up by this tool. > **Tip:** Tip:You can access the Dropper mode by holding the `Ctrl/Cmd`+`Shift` keys in any mode. ### Falloff Parameter ID: `ID_CA_WEIGHT_TOOL_FALLOFF` Defines how the strength of the weight tool falls off from the center of its cursor to its edge. The following types of falloff are available (in each case, an example picture shows a click with the weight tool using the corresponding option - all other settings are identical). A preview of the falloff shape will be visible when hovering the brush over your mesh. Hardness A **Hardness** parameter appears when you select this option. The pictures below show the results for **Hardness** values of 0%, 50% and 100%. ![Image: 013065.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013065.jpg) ![Image: 013066.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013066.jpg) ![Image: 013067.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013067.jpg) None Disables the falloff completely. Any point encompassed by the brush preview will be influenced evenly across the brush stroke. Removing the falloff is especially useful when painting using **Absolute** mode, for example, where you want to apply specific weight values to your points, without any type of smoothing or gradation applied. ![Image: 013068.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013068.jpg) Linear ![Image: 013069.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013069.jpg) Dome A **Width** parameter appears when you select this option. The pictures below show the results for **Width** values of 0%, 50% and 100%. ![Image: 013070.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013070.jpg) ![Image: 013071.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013071.jpg) ![Image: 013072.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013072.jpg) Bell A Width parameter appears when you select this option. The pictures below show the results for Width values of 0%, 50% and 100%. ![Image: 013073.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013073.jpg) ![Image: 013074.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013074.jpg) ![Image: 013075.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013075.jpg) Circle ![Image: 013076.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013076.jpg) Needle A **Width** parameter appears when you select this option. The pictures below show the results for **Width** values of 0%, 50% and 100%. ![Image: 013077.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013077.jpg) ![Image: 013078.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013078.jpg) ![Image: 013079.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013079.jpg) Curve Allows you to create your own custom profile for the falloff using a spline graph, as shown in the example below. ![Image: 013080.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013080.jpg) ![Image: 013081.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/013081.jpg) ### Width Parameter ID: `ID_CA_WEIGHT_TOOL_WIDTH` · Range: [0..100%] See Falloff modes **Dome**, **Bell**, or **Needle** above. ### Hardness Parameter ID: `ID_CA_WEIGHT_TOOL_HARDNESS` · Range: [0..100%] See Falloff mode **Hardness** above. ### Curve Parameter ID: `ID_CA_WEIGHT_TOOL_FALLOFF_CURVE` See Falloff mode **Curve** above. ### Pressure Parameter ID: `ID_CA_WEIGHT_TOOL_PEN` If you're using a graphics tablet, here you can choose how the pen pressure is evaluated. The following options are available: None Switches off pen pressure evaluation. Radius Makes the weight tool's cursor bigger the harder you press, from a radius of 0 up to the value defined by Radius. Strength Behaves in a similar way to **Radius**, except in this case the strength of weighting increases the harder you press. Hardness Lets you control the hardness of the weight tool's cursor using the pen pressure. ### Clamp Parameter ID: `ID_CA_WEIGHT_TOOL_CLAMP_LOWER_ENABLE` ### Lower Parameter ID: `ID_CA_WEIGHT_TOOL_CLAMP_LOWER` · Range: [0..100%] If **Clamp** is enabled, you can use the **Lower** setting to specify the minimum amount of weight that can be painted, regardless of the **Strength** value or, for example, how often you paint over a point in **Erase** mode. ### Clamp Parameter ID: `ID_CA_WEIGHT_TOOL_CLAMP_UPPER_ENABLE` ### Upper Parameter ID: `ID_CA_WEIGHT_TOOL_CLAMP_UPPER` · Range: [0..100%] If **Clamp** is enabled, you can use the **Upper** setting to specify the maximum amount of weight that can be painted, regardless of the **Strength** value or, for example, how often you paint over a point in **Add** mode. ### Curve Parameter ID: `ID_CA_WEIGHT_TOOL_SPLINE` The curve editor will appear when the **Curve** mode is selected. Define the shape of your curve to apply a specific falloff shape to your brush strokes.