--- title: "Sculpt Brush Grab Tool" url: "https://help.maxon.net/c4d/en-us/Content/html/TOOLSCULPTBRUSHGRAB.html" section_path: "Sculpting > Sculpt Menu > Brush > Grab" element_id: "TOOLSCULPTBRUSHGRAB" command_id: "1024197" description: "This page documents the Grab brush for sculpting in Cinema 4D. It pulls mesh regions directly to a new position — from fine spikes to broad proportion …" --- # Grab > **Note:** **What is it about?** > > This page documents the **Grab brush** for sculpting in **Cinema 4D**. It pulls mesh regions directly to a new position — from fine spikes to broad proportion changes like shaping a chin or skull on low subdivision levels. ![Image: 035464.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/035464.jpg) As the name suggests, this brush can be used to grab part of the mesh and pull it into the desired position. On the one hand you can pull a narrow spike from a surface and on the other hand you can use a large **Grab** brush to sculpt globally (on Layers with low subdivision), e.g., to shape a character's chin or head. An overview of all available brushes can be found here: [Brushes](https://help.maxon.net/c4d/en-us/Content/html/49929.html.md).