--- title: "Main" url: "https://help.maxon.net/c4d/en-us/Content/html/TOUTLINER-OUTLINEMAT_GROUP_BASIC.html" section_path: "Object Manager > Tags Menu > Render Tags > Sketch Style Tag > Example" element_id: "TOUTLINER" group_id: "OUTLINEMAT_GROUP_BASIC" description: "Enable the Include Children option if you want the tag to control child objects as well." --- ## Main ### Priority Parameter ID: `OUTLINEMAT_PRIORITY` · Range: [0..10000] Look up [Self-Blend](https://help.maxon.net/c4d/en-us/Content/html/MTOONUP-OUTLINEMAT_GROUP_SCENE.html.md). ### Enable Parameter ID: `TOONRESTRICT_ENABLE` Switches the tag on or off. ### Include Children Parameter ID: `TOONRESTRICT_GROUPING_INCCHILDREN` Enable the Include Children option if you want the tag to control child objects as well. ### Mix Parameter ID: `TOONRESTRICT_MIX` The Mix mode controls how the tag is used in combination with other Sketch Style tags and the Sketch and Toon post effect. Replace All The tag replaces the lines and shading of any parent tags and the Sketch and Toon post effect. In other words, parent tags and the settings in the Sketch and Toon post effect are ignored. Replace Lines The tag replaces the lines but not the shading of parent tags (provided their **Include Children** option is enabled) and the Sketch and Toon post effect. Add This mode adds the tag's settings to the settings of parent tags (provided their **Include** option is enabled) and the Sketch and Toon post effect. Use This allows you to use the tag's settings for lines enabled in the post effect. This works with the post effect only, not with parent tags. Note that you need to enable the line type in the tag also. # Example Suppose you have **Edges** enabled in the post effect. You then have a Sketch Style tag on an object and want to use an edge selection for that object. You need to enable the **Edge** line type in the Sketch Style tag, then simply set the edge selection and set **Mix** to Use. This will then use the settings from the post effect and the selections from the tag. Now suppose you have **Contour** enabled in the post effect. You set up how the contour looks, but then you want to change which material is used on one object. You add a Sketch Style tag, set it to Use, then enable the **Contour** line type in the Sketch Style tag. This will then tell Sketch and Toon to use the material set in the Sketch Style tag (if it has one) — no settings for the line types in the Sketch Style tag will be shown when in Use (because they are not used!). Use will take the material from the tag (if the line type is enabled and the material is set), either the material for the type or the default. Use will then also take any maps/selections from the tag. ### Load Style... Parameter ID: `TOONUP_STYLE_LOAD` ### Save Style... Parameter ID: `TOONUP_STYLE_SAVE` You will find various presets in the Sketch folder within Cinema 4D’s Library folder. These commands enable you to load and save styles. A style is a drawing or painting style, such as thick chalky lines or leaky pen lines, as defined by the Sketch and Toon post effect and the Sketch materials it uses.