--- title: "Transform" url: "https://help.maxon.net/c4d/en-us/Content/html/TRANSFORM_677A4CA8_F5C5_4ABA_B194_CFA18AC96F88.html" section_path: "The Node Editor > The individual Assets > Color > Transform" element_id: "TRANSFORM_677A4CA8_F5C5_4ABA_B194_CFA18AC96F88" description: "This page covers the Transform node in Cinema 4D's material system. It moves, rotates, scales and tiles an input texture within UV space — the standard …" --- # Transform > **Note:** **What is it about?** > > This page covers the **Transform node** in **Cinema 4D**'s material system. It moves, rotates, scales and tiles an input texture within UV space — the standard way to adjust texture placement inside a node material. ![Image: 042178.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/042178.jpg)\ The Transform Node can be used to scale, move or rotate input colors and textures individually. This includes simple or reciprocally mirrored repetitions of texture tiles. This node provides control over the translation, rotation and scaling of the input texture, as well as its repetitions within the UV space.