--- title: "Mirror Tile U" url: "https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_Tile_U.html" section_path: "The UV Editor and Its Tools - An Introduction > Additional UV Commands > Mirror Tile U" description: "This works exactly like Mirror U, meaning it either mirrors the selected UV elements or—if nothing is selected—mirrors the contents of the entire UV tile …" --- # Mirror Tile U This works exactly like [Mirror U](https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_U.html.md), meaning it either mirrors the selected UV elements or—if nothing is selected—mirrors the contents of the entire UV tile horizontally, i.e., along the U axis. However, unlike with [Mirror U](https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_U.html.md), the reference point is always at the center of the UV tile, i.e., at the UV coordinates 0.5, 0.5.