--- title: "Mirror Tile V" url: "https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_Tile_V.html" section_path: "The UV Editor and Its Tools - An Introduction > Additional UV Commands > Mirror Tile V" description: "This works exactly like Mirror V, meaning it either mirrors the selected UV elements or—if nothing is selected—mirrors the contents of the entire UV tile …" --- # Mirror Tile V This works exactly like [Mirror V](https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_V.html.md), meaning it either mirrors the selected UV elements or—if nothing is selected—mirrors the contents of the entire UV tile vertically, i.e., along the V axis. However, unlike with [Mirror V](https://help.maxon.net/c4d/en-us/Content/html/UV_Tools_Mirror_V.html.md), the reference point is always at the center of the UV tile, i.e., at the UV coordinates 0.5, 0.5.