--- title: "Multi-Pass" url: "https://help.maxon.net/c4d/en-us/Content/html/VPHAIRTRACE-HAIR_RENDER_GROUP_MULTIPASS.html" section_path: "Simulate Menu > The Simulation System > Hair > Render Preferences > Remaining Settings" element_id: "VPHAIRTRACE" group_id: "HAIR_RENDER_GROUP_MULTIPASS" description: "Individual settings such as specular and color, etc. can be selected in the Multi-Pass menu to be rendered as separate passes." --- ## Multi-Pass Individual settings such as specular and color, etc. can be selected in the **Multi-Pass** menu to be rendered as separate passes. The **Post Effects** channel in the Cinema 4D **Render Settings** menu must be activated as well (**Multi-Pass** button)! Note that **Hair** Multi-Passes only use the Sampling Mode Pixel (**Render** tab), which can lead to varying results in the RGB image. ### Image Parameter ID: `HAIR_RENDER_MP_RGB` If this option is active, the hair will be included in the **normal** rendered image (an image without Multi-Pass, for which you have assigned a save path in the **Save** tab). Otherwise, hair will not be included. ### Depth Parameter ID: `HAIR_RENDER_MP_DEPTH` ### Alpha Parameter ID: `HAIR_RENDER_MP_ALPHA` Use this setting to define if and how depth and alpha passes will be output for the rendered hair. The following options are available: - None: No hair depth or alpha passes will be output. - Standard: Both passes will be integrated into the Cinema 4D depth and alpha passes (**Alpha Channel** must be active in the **Save** menu of the Cinema 4D **Render Settings** menu). - Separate: Each pass will be output separately. ### Split Back Parameter ID: `HAIR_RENDER_MP_SPLIT_BACK` As soon as this setting is activated, the individually adjustable effects will be separated according to **normal** and backlit (**Backlit Color** Hair material channel). For each active pass an additional pass will be made and labeled **Backlit**. # Remaining Settings The remaining settings can be combined to fulfill any wish an artist may have when rendering hair. All of them are basically self-explanatory, except for the following: ### Color Parameter ID: `HAIR_RENDER_MP_COLOR` ### Specular Parameter ID: `HAIR_RENDER_MP_SPECULAR` ### Secondary Parameter ID: `HAIR_RENDER_MP_SECONDARY_SPECULAR` ### Received Shadows Parameter ID: `HAIR_RENDER_MP_RECIEVE_SHADOW` ### Self-Shadows Parameter ID: `HAIR_RENDER_MP_SELF_SHADOW` ### Diffuse Parameter ID: `HAIR_RENDER_MP_DIFFUSE` Diffuse: Diffuse lighting without specular lights. ### Illumination Parameter ID: `HAIR_RENDER_MP_ILLUMINATION` Illumination: The light intensity (brightness) of the hair based on all light sources. ![Image: 005384.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/005384.jpg)\ Various Hair multi-passes. A normal RGB image is shown at the bottom right.