--- title: "Basic Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/VPWATERMARK-ID_VIDEOPOSTPROPERTIES.html" section_path: "Render Menu > Render Setting > Post Effects > Watermark > Basic Properties" element_id: "VPWATERMARK" group_id: "ID_VIDEOPOSTPROPERTIES" description: "Enables or disables the following 8 options, for example only 00:00:18 instead of Render time 00:00:18:" --- ## Basic Properties ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Text Properties ### Enable Parameter ID: `VP_WATERMARK_TEXT_ENABLE` Enables or disables the display of the text box. ### Show Labels Parameter ID: `VP_WATERMARK_TEXT_SHOWLABELS` Enables or disables the following 8 options, for example only 00:00:18 instead of Render time 00:00:18: ### Dynamic Layout Parameter ID: `VP_WATERMARK_TEXT_DYNAMICLAYOUT` If enabled, the text box entries will be sorted so the least number of columns will be used (otherwise the order will reflect the order of the dialog window options exactly). ### Time Code Parameter ID: `VP_WATERMARK_TEXT_TIMECODE` ### Active Camera Parameter ID: `VP_WATERMARK_TEXT_ACTIVECAMERA` ### Date Parameter ID: `VP_WATERMARK_TEXT_DATE` ### Project Name Parameter ID: `VP_WATERMARK_TEXT_SCENENAME` ### Polygon Count Parameter ID: `VP_WATERMARK_TEXT_POLYCOUNT` ### Version Info Parameter ID: `VP_WATERMARK_TEXT_C4DVERSION` ### Machine Info Parameter ID: `VP_WATERMARK_TEXT_MACHINEINFO` ### Take Parameter ID: `VP_WATERMARK_TEXT_TAKE` If enabled, the corresponding information will be displayed. ### Footer Parameter ID: `VP_WATERMARK_TEXT_CUSTOM` If enabled you can enter your own footer text. If the text runs too long it will be cut off at the image's right edge. ### Text Parameter ID: `VP_WATERMARK_TEXT_CUSTOM_TEXT` Enter your footer text here. The text is restricted to a single line and will be cut off if it runs too long. The following variables (which can also be accessed by right-clicking on the button in the selection menu) can be used, which will subsequently be replaced by the corresponding information: ## General Information **$c4dtype**: currently only 64-bit. **$c4dver**: The Cinema 4D version, e.g.,"14.014”. **$buildid**: The Cinema 4D build version, which is also displayed when the application is started. **$ostype**: Which operating system was used, e.g., Windows 64-bit, OS X 64-Bit, etc. **$osver**: The operating system version, e.g., Windows XP Professional Service Pack 3 (build2600) or OS X 10.6.6, etc. **$cputype**: The CPU type, e.g., GenuineIntel, stepping 11, model 15, instruction family 6 or simply Intel, etc. **$cpuname**: The CPU name, e.g., GenuineIntel, stepping 11, model 15, instruction family 6 or Intel Core i7 CPU 860, etc. **$cpughz**: The CPU clock speed, e.g., 2.8 (Gigaahertz). **$cpucnt**: The number of CPU cores. **$cpuhtcnt**: The number of hyperhreaded threads per CPU or core. **$machine**: The same is output as for the Machine Info option. **$compname**: The computer or network name. **$trcompname**: The name of the Team Render Client as defined in the Preferences | Renderer | Team Render menu's [Computer Name](https://help.maxon.net/c4d/en-us/Content/html/NETPREFS-PREF_TEAMRENDERGROUP.html.md) setting. **$username**: The name of the currently logged in user. **$doccopyright**: Content of the Project Settings’ [Copyright](https://help.maxon.net/c4d/en-us/Content/html/DDOC-DOCUMENT_INFO_GROUP1.html.md) field. **$docauthor**: Content of the Project Settings’ [Author](https://help.maxon.net/c4d/en-us/Content/html/DDOC-DOCUMENT_INFO_GROUP1.html.md) field. **$file**: The name of the rendered Cinema 4D scene. **$path**: The file path of the rendered Cinema 4D scene. **$rendersetting**: The name of the currently active render settings ## Render Settings **$renderer**: The name of the renderer, e.g., Standard, Physical or that of external renderers ([Renderer](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-OBASELIST.html.md)). **$raydepth**: [Ray Depth](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_OPTIONS.html.md). **$refldepth**: [Reflection Depth](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_OPTIONS.html.md). **$shadowdepth**: [Shadow Depth](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_OPTIONS.html.md). **$formatdepth**: [Depth](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_SAVE.html.md) of the image to be output (e.g., 8-bit or 16-bit, etc.) **$aafilter**: The antialiasing filter selected for rendering ([Filter](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_ANTIALIASING.html.md)). **$aamode**: The antialiasing mode selected for rendering, e.g., Geometry or Best ([Anti-Aliasing](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_ANTIALIASING.html.md)). **$aathresh**: [Threshold](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_ANTIALIASING.html.md). **$aamin**: [Min Level](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_ANTIALIASING.html.md). **$aamax**: [Max Level](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_ANTIALIASING.html.md). **$raythresh**: [Ray Threshold](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_OPTIONS.html.md). **$lod**: [Level of Detail](https://help.maxon.net/c4d/en-us/Content/html/DRENDERSETTINGS-RDATA_GROUP_OPTIONS.html.md). **$physampler**: The[Sampler](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md) mode. **$phyhdrt**: The[HDR Threshold](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md). ### Global Illumination **$gidiffdepth**: The [Diffuse Depth](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md). **$giaccuracy**: The [Accuracy](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md) **$gisamples**: The [Sample Count](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md). **$gidensity**: A combination of the [Record Density](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_IRRADIANCE.html.md) settings, in the following order: **Min./Max. Rate**, **Radius**, **Minimum Radius**, **Density Control**. In the rendered image, this would appear as follows: "-3/0/40%/12.5/60%". **$gismphemi** Displays if [Hemispherical Sampling](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md) is defined. **$gismparea** Displays if [Discrete Area Sampling](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md) , "Force Per Pixel" or a custom sample count is defined. **$gismpsky** Displays if [Discrete Sky Sampling](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md) , Force Per Pixel or a custom sample count is defined. **$gismpradmap** Displays if [Secondary Method](https://help.maxon.net/c4d/en-us/Content/html/VPGISETUP-GI_GROUP_GENERAL.html.md) Radiosity Maps is defined. ### Physical Renderer **$phymblur**: A combination of the following 3 values (in the following order) [Motion Subdivisions](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md), [Deformation Subdivisions](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md) and [Hair Subdivisions](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md). **$physampling**: A combination of the following 4 values (in the following order) [Sampling Subdivisions](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md), [Shading Subdivisions (Min)](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md), [Shading Subdivisions (Max)](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md) and [Shading Error Threshold](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md). **$phyblurry**: A combination of the following 3 values (in the following order) [Blurriness Subdivision (Max)](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md), [Shadow Subdivision (Max)](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md), [Ambient Occlusion Subdivision (Max)](https://help.maxon.net/c4d/en-us/Content/html/VPXMBSAMPLER-ID_VIDEOPOSTPROPERTIES.html.md). ### Camera Values that change over time (e.g., animated focal length values) will of course be displayed correctly for the corresponding image. **$camname**: The name of the active camera **$camfl**: The [Focal Length](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_OBJECTPROPERTIES.html.md). **$camtdst**: The [Focus Distance](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_OBJECTPROPERTIES.html.md). **$camwb**: The [White Balance (K)](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_OBJECTPROPERTIES.html.md). **$camfn**: The [F-Stop (f#)](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md). **$camiso**: The [ISO](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md) value. **$camgain**: The [Gain (dB)](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md) value. **$camsht**: The [Shutter Speed (s)](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md). **$camdstrt**: The [Lens Distortion - Cubic](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md). **$camab**: The [Chromatic Aberration](https://help.maxon.net/c4d/en-us/Content/html/OCAMERA-ID_GROUP_LENS.html.md). ### Statistics Values that change over time (e.g., animated focal length values) will of course be displayed correctly for the corresponding image. **$render time**: Render time per image (e.g., 12:34:56). **$polycnt**: The number of polygons for the rendered Project. **$objcnt**: The total number of active and visible objects in the Project (i.e., disabled objects and those hidden for rendering will not be counted; Cloner objects and objects duplicated via Array will also be excluded). **$lightcnt** :The number of active light sources in the rendered Project (i.e., disabled lights and those hidden for rendering will not be counted; cloned lights and those duplicated via Array will also be excluded). **$starttime**: The time at which rendering began **$startdate**: The date on which rendering began Background Opacity \ The text box background is made up of a colored bar whose opacity can be defined here. If 0% is defined, the background will be transparent and only the text will be displayed. ### Vertical Alignment Parameter ID: `VP_WATERMARK_TEXT_POS_Y` Here you can define if the text box should be displayed at the top or at the bottom of the image. ### Font Parameter ID: `VP_WATERMARK_TEXT_FONT` Here you can select a font for the text. It is recommended that a san-serif font be selected that is not too thin. If possible, the font type should be bold, if available. This makes the text easier to read. ### Color Parameter ID: `VP_WATERMARK_TEXT_COLOR` Here you can define the text color. ### Background Color Parameter ID: `VP_WATERMARK_TEXT_BG_COLOR` Here you can define the background color for the text box. ![Image: subgroup.gif](https://help.maxon.net/c4d/en-us/Content/Resources/Images/subgroup.gif)\ Image Properties ### Enable Parameter ID: `VP_WATERMARK_IMG_ENABLE` Enable this option if you want to include a bitmap in the rendered image. ### Filename Parameter ID: `VP_WATERMARK_IMG_FILENAME` Load the bitmap (any image format supported by Cinema 4D) that you want to include in the rendered image here. If you want to use a logo or similar graphic, make sure it has been masked correctly using an alpha channel. This will ensure that only the logo and not its background will be seen. ### Opacity Parameter ID: `VP_WATERMARK_IMG_OPACITY` · Range: [0..100%] Use this value to define the bitmap's opacity. ### Blend Mode Parameter ID: `VP_WATERMARK_IMG_BLENDMODE` See [Blend Modes](https://help.maxon.net/c4d/en-us/Content/html/11718.html.md). ### Horizontal Alignment Parameter ID: `VP_WATERMARK_IMG_POS_X` ### Vertical Alignment Parameter ID: `VP_WATERMARK_IMG_POS_Y` Here you can define how the bitmap should be positioned: at the edge or centered. ### Margin Parameter ID: `VP_WATERMARK_IMG_MARGIN` · Range: [0..2147483647] if the bitmap is not positioned directly at the center and lies at the edge of the rendered image, this value can be used to define the distance from the edge you want the bitmap to be. ### Scale Parameter ID: `VP_WATERMARK_IMG_SCALE` · Range: [0..1000%] Use this value to scale the bitmap. A value of 100% will scale the bitmap over the entire surface. Lesser values decrease and greater values increase the scale of the bitmap. ### Keep Aspect Ratio Parameter ID: `VP_WATERMARK_IMG_SCALE_ASPECT` Enable this option to ensure that the bitmap's aspect ratio is maintained when scaled. ### Keep Original Size Parameter ID: `VP_WATERMARK_IMG_SCALE_KEEPSIZE` If enabled, the bitmap will retain its original size and will be added to the rendered image with this size.