--- title: "Shader Properties" url: "https://help.maxon.net/c4d/en-us/Content/html/XMOSAIC-ID_SHADERPROPERTIES.html" section_path: "Material Manager > Classic Materials > Classic material > Channel Shaders > Pixel Shader > Shader Properties" element_id: "XMOSAIC" group_id: "ID_SHADERPROPERTIES" description: "This option is important when animating the Tile U/V option since interim values (e.g., 5.44 at frame 3 and 6.23 at frame 4) can result. If this option is …" --- ## Shader Properties ### Texture Parameter ID: `MOSAICSHADER_TEXTURE` Load the texture that you want to make "coarse" here. ### Smooth Parameter ID: `MOSAICSHADER_SMOOTH` This option is important when animating the Tile U/V option since interim values (e.g., **5.44** at frame 3 and **6.23** at frame 4) can result. If this option is active only integer values will be used (e.g., **5** and **6** in our example), resulting in no overlapping tiles. ### Tiles U Parameter ID: `MOSAICSHADER_TILE_U` · Range: [1.00..+∞] ### Tiles V Parameter ID: `MOSAICSHADER_TILE_V` · Range: [1.00..+∞] Use these options to define how many tiles should be created in the U and V direction (horizontal or vertical).