--- title: "Fusion Shader" url: "https://help.maxon.net/c4d/en-us/Content/html/XSLAFUSION.html" section_path: "Material Manager > Classic Materials > Classic material > Channel Shaders > Fusion Shader" element_id: "XSLAFUSION" description: "Fusion allows you to combine two textures with a mask using the blending modes standard in photo editing applications, as if they were layers. Using a …" --- # Fusion Shader ![Image: 004402.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/004402.jpg) Fusion allows you to combine two textures with a mask using the blending modes standard in photo editing applications, as if they were layers. Using a blend, you can set the opacity of the Blend channel to mix with the Base channel and also modify the mixing with the Mask channel. Although Fusion shaders can be **stacked** to allow you to mix more than two textures (by loading Fusion shaders into the Base and Blend channels), we recommend that you use the Layer shader instead in such cases. The **Layer shader** provides a clearer overview than Fusion when more than two textures are involved in the blend.