---
title: "Melt"
url: "https://help.maxon.net/c4d/en-us/Content/html/5673.html"
section_path: "Mesh Menu > Melt"
command_id: "1010136"
description: "This function melts away the selected points, edges or polygons. Exception: If the components are part of the outer mesh edge, then these are retained so …"
---

# Melt

![Image: 003763.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/003763.jpg)\
Before (left) and after (right) the Melt function has been applied to the selected points, edges and polygons.

This function melts away the selected points, edges or polygons.\
Exception: If the components are part of the outer mesh edge, then these are retained so as not to change the silhouette/shape (these components can of course be easily removed using the Delete key).

**Point mode**: Removes the selected points; polygons whose points were involved are converted to an n-gon.

**Edge mode**: Removes the selected edges; points that have become superfluous as a result (i.e. points that are no longer part of an edge) are also deleted.

**Polygon mode**: Removes the inner edges of selected polygon groups.

> **Tip:** The **Melt** function is useful during the modeling process only. When it comes to rendering or animation, there are no benefits to **Melt** because any n-gons created by the function will be internally triangulated.
