---
title: "Base"
url: "https://help.maxon.net/c4d/en-us/Content/html/CARPAINTMATERIAL_C7EC42B9_38AC_4246_8B8D_D80DFF837B84-JTU8QIL4PT4LNYMU_FOWMB.html"
section_path: "The Node Editor > The individual Assets > Material > Car Paint Material > Base"
element_id: "CARPAINTMATERIAL_C7EC42B9_38AC_4246_8B8D_D80DFF837B84"
group_id: "JTU8QIL4PT4LNYMU_FOWMB"
description: "This setting can be used to adjust the car paint's base color. This is the material's bottom-most diffuse color layer (with which the flakes are combined …"
---

## Base

### Base Color

Parameter ID: `INPORT_XI0IACDBLBXGWFNBH0_7VK`

This setting can be used to adjust the car paint's base color. This is the material's bottom-most diffuse color layer (with which the flakes are combined since they don't have their own color).

### Color Shift

Parameter ID: `INPORT_AIUM50PXO9WTP_HACT50D1` · Range: [0..100%]

![Image: 043204.jpg](https://help.maxon.net/c4d/en-us/Content/Resources/Images/043204.jpg)\
A Color Shift with different Base Colors.

This setting can be used to simulate an interference or flip-flop paint. This type of paint has a different color – within a certain range – depending on the angle from which it is viewed. In reality, this effect is generated by light interference and is therefore created using a Thinfilm Node.

Increasing the Color Shift values will strengthen the effect correspondingly. A value of 0% will disable the effect.

### Roughness

Parameter ID: `INPORT_DBEKR83OLTRNZDBLYAVMCK` · Range: [0..100%]

This setting can be used to define the roughness of the color beneath the clear coat. The smaller the value, the closer the material will be to a polished, reflective metal. The larger the value, the more diffuse or "silky” the surface will be.
