---
title: "Environment"
url: "https://help.maxon.net/c4d/en-us/Content/html/COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_ENVIRONMENT.html"
section_path: "The Node Editor > Redshift Nodes > Redshift Environment Nodes > Environment"
element_id: "COM_REDSHIFT3D_REDSHIFT4C4D_NODES_CORE_ENVIRONMENT"
description: "This page covers the Environment node of the Redshift renderer in Cinema 4D. It projects a texture as scene surroundings — the basis for HDRI lighting …"
---

# Environment

> **Note:** **What is it about?**
>
> This page covers the **Environment node** of the Redshift renderer in **Cinema 4D**. It projects a texture as scene surroundings — the basis for HDRI lighting backgrounds and reflections, with selectable projection modes.

This is our basic environment shader, which takes a texture map as an input and projects it based on the projection mode.

![Image: C4D_Redshift_Evironment_Shader_1.png](https://help.maxon.net/c4d/en-us/Content/_REDSHIFT_/Resources/Images/C4D_Redshift_Evironment_Shader_1.png)
